Uncle Bob's Clean Architecture

The basis of my current understanding of architecture comes from the brilliant mind of Robert C. Martin (Uncle Bob). You can find the original post through his blog, which I strongly encourage you to read. In this post I'll try to summarize some of the key points I've understood from his post.

Clean Architecture

Source
Clean architecture is a design used to emphasize the structure and relation of your various code components to promote the idea of Dependency Rule, such that "source code dependencies only point inwards". Clean architecture is able to promote this by defining that your software system consists of various layers, that can be organized in such a way that the layers point in one direction, and a dependency graph will not have circular reference. The reason this is important is because it allows you to keep closely code related, and increase clarity of how components fit into your system.

Explaining the Layers

We can really separate out this diagram into four layers, and explain how everything fits together.

Entities Layer - The layer that describes the universal behavior of a thing that can be used across all applications. This can be as simple as a data structure, to a class with methods and behavior - as long as that behavior is the same regardless of what application it is injected in.

Use Cases Layer - The layer that contains application specific business rules, where you can define how your application interacts with the entities layer. This defines business processes and workflows. Depends on entities layer, but also defines various contracts that will be implemented by external layers.

Interface Adapter Layer - The layer which implements various interfaces define in the use case layer. As we outer layers, we start to move towards more high level systems, utilizing frameworks to implement a lot of the heavy lifting for our functionality, without tying us into a specific solution. This is great that we separate out this into its own layer because in the event we change the structure of our data, it won't have a large affect on the structure of the application itself.

Configuration Layer - The layer that brings all of the code components together and exposes them for usage. This is where you'll be asserting how the system should work from a technical point of view. This would be the layer in which you would apply your dependency injection to wire up your code.

Guiding Principles

  • Follow the dependency principle by keeping your dependencies in order
  • Frameworks are tools used to facilitate some technical need, not meant to drive your design
  • Maintain layers and strategies for testing each layer - Unit tests are great for entities and use case layers, but terrible for configuration layer, where you should use integration tests
  • Clarity is key, developers should know exactly where code should live
  • Isolate frameworks by keeping them within their perspective layer. This way in the chance you decide you want to swap it is not tightly coupled to your inner application logic

References

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